Warfighter Fantasy Card Game: Plumeria Core Game

Solitaire & Cooperative

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  • SW16134
From DVG: Warfighter Fantasy is a card game for 1 to 6 players. You play cooperatively... mehr
Produktinformationen "Warfighter Fantasy Card Game: Plumeria Core Game"

From DVG:

Warfighter Fantasy is a card game for 1 to 6 players. You play cooperatively with your friends against the system to adventure through dungeons, slay evil monsters, and gain gold and glory!

Warfighter Fantasy is a stand-alone Warfighter boxed game! The game includes all the Heroes, Weapons, Equipment, Dungeons, Locations, Objectives, and Hostiles you need to fully explore the Nation of Plumeria.

The core game gives you a full adventuring group of Heroes and a nation's worth of hostile creatures. Each Expansion pack adds depth and variety to your world.

As with all Warfighter products, Fantasy is fully compatible with all other Warfighter products. If you want to build a SEAL team armed with M4 Carbines and LAW Rockets and take them into a Fantasy Dungeon to see how they fair against a group of Orcs, a Spike Trap, a Troll, and a Fire Dragon, you can! Want to bring your Fantasy adventuring group into WWII to storm the D-Day beaches of Normandy, you can!

Warfighter Fantasy includes Divinity-powered abilities for Clerics as well as Mana-powered spells for Wizards. Divinity and Mana use different mechanics to give each their own unique flavor.

Clerics expend Divinity when they use their powers. The only way for them to gain more Divinity is by slaying evil and undead monsters, and clearing out dungeons.

Each Mana spell has a Complexity cost. A Wizard's Mana skill is the measure of their ability to endure the mental stress of casting spells. As the Wizard casts spells, the stress builds, and they suffer penalties on future spell casting until they have a chance to return to a town and rest.

Warfighter Fantasy introduces the Quest Campaign strategic layer to the Warfighter series. In a Quest Campaign, your Heroes travel from town to town throughout Plumeria, and descend into its darkest dungeons to root out foul creatures of every shape and description.

With every victory, your Heroes gain experience, skills, and treasure, to allow them to enter even deeper dungeons, and destroy even more dangerous creatures.

You will begin by taking on Nuisance creatures, then progress to Common monsters, and then to Renowned hostiles. Finally, there will be only the Legendary and Mythical powers standing in your way to completing your quest!

In the end, only the great dragon Wurm, and its two powerful overlords will stand in your way from destroying their evil threat.

Beware! As time passes, these three overlords will issue Orders of destruction, and your once fair Plumeria will crumble around you.

With each passing order, the towns of Plumeria Fall, and the landscape becomes ever more hostile to your adventuring group.

 

The contents include:

392 cards

24 Player Hero cards

6 Team Hero cards

12 Non-Player Hero cards

24 Squad Hero cards

38 Skill cards

14 Weapon cards

9 Gear cards

1 Deity card

8 Armor/Shield cards

11 Divine Power cards

14 Mana Spell cards

14 Town cards

14 Adventure cards

14 Objective cards

40 Location cards

51 Hostile cards

31 Treasure Item cards

55 Action cards

11 Location Markers

1 Unarmed Combat Reference card

4 counter sheets

4 dice

22"x17" mounted display

3 rulebooks


Präsentationsort im Laden: Ihr findet mich im Regal W41.
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