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- Artikel-Nr.: SW10501
From the Publisher:
Munich War—Reich Geopolitics and the Potential for a European War in 1938: Adolph Hitler saw war as a path to establishing Germany as a major power, as well as destroying the threat of Bolshevism from the Soviet Union. He attempted to provoke a war over Czechoslovakia. The Western powers responded with appeasement.
The Indian Army in World War II: India fielded the largest volunteer army of World War II. Indian troops fought with distinction and played critical roles in many battles in the Far East, North Africa, East Africa, the Middle East, Crete, and Italy.
Air Battle—Kursk: While World War II’s Battle of Kursk is chiefly remembered as history’s largest tank battle, the air action over Kursk was just as vicious and massive.
The Hungarian Disaster on the Don: The Hungarians sent an additional ten divisions to the Eastern Front in 1942. Insufficient defensive stores, outdated weapons, and lack of winter.
Munich War 1938 is a two player operational level simulation of a hypothetical World War II in Europe that began in the fall of 1938. The assumption is that the British and French governments did not back down at the September 1938 Munich conference when Hitler demanded the Sudetenland from Czechoslovakia and instead went to war with the Third Reich. The ensuing conflict finds the powers partially prepared for war. The objective is for each alliance to seize a position from which it can then dominate Europe in the ensuing war. In Munich War one player commands the Axis, controlling Germany and the countries aligned with Berlin. The other is the Allied player, who controls the anti-German forces. Each hex on the map represents 65 kilometers or 40 miles. Units are at the corps and army level. Each game turn represents one week of operations with the game covering the first two months of the war.
Components: 22x34 inch map, 176 die-cut counters.