World at War #72 - Great Airborne Assaults

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  • WAW072
From Decision Games: The Magazine: Palembang - Air Assault on Sumatra, February 1942 :... mehr
Produktinformationen "World at War #72 - Great Airborne Assaults"

From Decision Games:
The Magazine:

Palembang - Air Assault on Sumatra, February 1942: The Japanese conquest of the Netherlands East Indies was one of the most stunning Axis victories in World War II. Leading the way were Japanese Army and Navy paratroopers.

Primosole Bridge - Clash of Airborne: Sicily, July 1943: During Operation Husky, British airborne forces were tasked to seize a number of critical objectives, leading to several confused but potentially decisive actions. One of these actions began on 13 July 1943, when the British 1st Parachute Brigade found itself in a fight with the German 1st Fallschirmjäger Division at Primosole Bridge.

Other Articles:

  • Soviet Naval Operations on the Black Sea: Before the German invasion of the Russia in the summer of 1941, the Black Sea was very much a Soviet “lake.” When the war moved east, Axis and Soviet naval and air forces battled for control of the Black Sea.
  • Operation Crusader: By November 1941, Britain and her Commonwealth stood alone against the advancing tide of European fascism. One glimmer of light would emerge in North Africa as Operation Crusader provided relief for the embattled seaport at Tobruk and the subsequent liberation of Cyrenaica in Eastern Libya.


The Game:

Paratrooper is a two player game system simulating airborne operations from World War II to Korea. Each game in the system will include one or more scenarios, representing different airborne operations. This first game includes two scenarios. The first is Palembang: The Air Assault on Sumatra, February 1942, the Japanese airborne operation that attempted to gain control of the Dutch East India oilfields. In the second, Primosole Bridge: The Clash of Airborne, Sicily July 1943, the British 1st Airborne Brigade clash with the German 1st Fallschirmjaeger Division. Units represent airborne (parachute, glider) and ground forces at the company and platoon level. Each hex on the map represents approximately one mile. Combat resolution is quasi-tactical. Central to play of the game is the command system, with players expending command points to conduct special actions.

Components: 22x34 inch map, 176 die-cut counters.


Präsentationsort im Laden: Ihr findet mich im Regal W8.
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