World at War 85 - Volume 1: Storming the Gap + Expansion Pack + Player Mat + Novel + Solomode

Core Game + Expansion Pack + Neoprene Mat + Novel + Solo Assistant

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From Lock n Load Publishing: World At War 85 Vol. 1 Storming the Gap The commander of... mehr
Produktinformationen "World at War 85 - Volume 1: Storming the Gap + Expansion Pack + Player Mat + Novel + Solomode"

From Lock n Load Publishing:

World At War 85 Vol. 1 Storming the Gap

The commander of the West German 15th Panzer Brigade held the headphones away from his ears, protecting them from the voice of his border battalion commander. The noise emanating out of the earpieces was at high volume, and its message was rambling.

“There are Soviet tanks pouring across the border south of us heading for the Fulda crossings, our Intel section says it must be the 79th Guards Tank Division....so many...we are pulling our right flank back already, the American 11th Armored Cavalry over there will have to take care of themselves, but we need artillery...and Air, yes Air....NOW!”

“Calm down, Otto, Air is on the way and the guns are firing now. Tell me how many tanks you see.”

“How many??...” There was a momentary pause. Through the headphones, he heard the battalion commander’s breath sigh out. Then his voice came through again, only this time it was sad, resigned, almost normal.

“All of them.”

STORMING THE GAP is the first volume in the WORLD AT WAR 85 SERIES of games of fast and furious platoon-level combat. Set in 1985, in an alternate history of World War III, when the Warsaw Pact armies storm across the border of East Germany in a powerful attempt to seize West Germany and the whole of Free Europe.

The WORLD AT WAR 85 system features a unique combat system that involves die rolls by both attacking units and defending units, which keeps both players engaged throughout the game. Die rolls are compared and hits applied quickly, as all the information you need to fight your units is on the counters. No combat results table is necessary. The initiative, formation activation, random turn length, and close air support are all smoothly integrated.

Fight the first battles of World War III, from desperate delaying actions by US Armored Cavalry and West German Panzer grenadiers to fierce local counterattacks by ad-hoc armored companies and battalions; launch lightning strikes by heliborne Soviet Air Assault troops to secure roads for massive armored columns to press into West Germany. Can you skillfully use your Close Air Support and attack helicopter support units to press for the ultimate advantage in each battle?

Twenty different game situations are provided in STORMING THE GAP, showing you battles that might have been, using the equipment of 1985 at PLATOON and BATTERY level.

Rules of play cover variable turn lengths, random formation activation, point-blank, and long weapon ranges, line of sight, and much, much more. All in a moderate complexity, fast yet flexible game system.

And to make this the ultimate WWIII platoon tactical level kit, a Battle Generator is included to accompany points listings and geomorphic maps to unleash your imagination and fight the battles that only you can design.

It is all here, and YOU ARE IN COMMAND.

Storming the Gap Includes:

4 x 13.0 x 19.0 Geomorphic Maps.

7 x Counter Sheets with Over 600+ Counters, Measuring at  .75 inch / 3/4ths and 2mm Thick.

130+ x Playing Cards 3.25” x 2.25” 

1 x Color Module Book with 20 Scenarios

1 x Core Game System v2.0 Manual

11 x Doubled Sided Player-Aid Cards 11.0” x 17.0”

4 x Double Sided Player-Aid Cards 8.5” x 11”

3 x Single Sided Player-Aid Cards 8.5” x 11”

6 x 1d6 16mm Dice

1 x 3” Deep Game Box

You get the Neoprene Player, the Solitaire Rules Mat AND the Novel "First Strike"  FOR FREE with the Core Game AND the Expansion Pack

Here are the Information for the Expansion Pack:

World At War 85 Storming the Gap Expansion Pack.  Three Complete Modules to Expand Your Game.  

The Defense of Frankfurt Module: 

The Soviet 79th Guards Tank Division charges hard towards its Fulda Gap campaign objective, Frankfurt, and the bridges there across the Main river. NATO forces have gathered to the defense of Frankfurt and are looking to stop the armored wave coming toward them.

Optional Battalion/Regimental Activation System: Also included is the optional Battalion/Regimental Activation System with additional formation cards for use with it, expanding on the existing cards to allow for the easy activation of entire NATO battalions and entire Soviet Regiments during larger scenarios (like these!).

Actual - and Geomorphic! - Maps of the Fulda Gap: The eight summer maps and eight winter maps, when configured in a specific pattern indicated in the two included scenarios display an actual, monster-sized fighting area northwest of Frankfurt, West Germany. The winter versions reflect that any line of sight benefits of obscuring crops of cultivated terrain are wilted and gone, presenting an entirely different battle arena.

The maps have ever so slight adjustments that also make them GEOMORPHIC, and so fully compatible with any other map in the World At War 85 series of games. Just line up the short edge or long edge of any of these maps to any other map in the series to create your own Forward Edge of the Battle Area.

If you want to fight with your World At War 85 forces on maps of a real section of the Fulda Gap, near Frankfurt West Germany, with a map adapted specifically for World At War 85 play, THIS expansion is for YOU.

Storm and Steel Second Wave Module: 

Storm and Steel Second Wave is a fast-paced action-packed novel of West German forces defending their country against Czech and Soviet invaders. Basing these expansions on the action and forces in the novel, Storm and Steel Second Line, and Second Wave – the Final Line adds TWO NEW COUNTER SHEETS and THREE NEW MAPS to your World At War 85 forces.

Now you can fight using the platoons and batteries of the Czech Army as they charge into Southwest Germany heading for the Rhine and the French border. You will also find additional West German forces to try and slow or stop them! And you get two NATIONAL UNIT TABLES to go with these additional fighting forces, so you can design your own scenarios with them, or add them to units from the main game, Storming the Gap.  

The three new maps will give you the experience of fighting your WaW85 forces in the close-in terrain of southwestern Germany, south, and east of Regensburg: an entirely different battlefield “feel.” You will fight at knife-fight ranges on maps of a real section of the hilly and heavily forested areas there, and adapted specifically for World At War 85 play.

The three SUMMER MAPS of the six maps herein, when configured in a specific pattern, display the actual fighting area surrounding Grafling, West Germany. The other six are WINTER VERSIONS, where any line of sight benefits of obscuring crops of cultivated terrain are gone and wilted, and so presents a whole different battle arena.  The maps have ever so slight adjustments that also make them GEOMORPHIC, and so fully compatible with any other map in the World At War 85 series of games. Just line up the short edge or long edge of any of these maps to any other map in the series to create your own Forward Edge of the Battle Area.

SIX SCENARIOS ARE INCLUDED, depicting actions described in or implied by the narrative in the Novel Storm and Steel. You can fight West German Captain Mohr’s 1st company of the 244th Mountain Tank Battalion yourself and see if you can do better than in the novel!

Drive On Giessen: The Drive On Giessen is a campaign game for World At War 85 Storming the Gap that allows the generation and play of a set of linked game scenarios depicting a Soviet division’s drive across West Germany against NATO forces.  

The Operational map depicts an area roughly from Eisenach, in East Germany, to Giessen in West Germany.  On the map are a series of locations, each location representing a game area of twp maps.  Links between locations represent road connection and will regulate how many game formations will be able to transit between boxes during each operational turn.  Movement is simultaneous with and hidden from, your opponent.  A unique, variable result Air Recon system gives you imperfect knowledge of your enemies deployments, but if contact is made in a location, the boards are laid out and the generated scenario begins.  

Storming the Gap – The Expansion Pack Includes:

22 x 13.0 x 19.0 Double Sided Geomorphic Maps.

6 x Counter Sheets with Over 525+ Counters, Measuring at  .75 inch (3/4ths) and 2mm Thick.

1 x 40 Page Module and Scenario Manual – Defense of Frankfurt

1 x 38 Page Module and Scenario Manual – Storm and Steel Second Wave

1 x 16 Page Module and Scenario Manual – Drive On Giessen

145 x Formation Playing Cards 3.25” x 2.25” 

139 x Data Cards Reference Card 3.25” x 2.25”

8 x Double Sided National Unit Table Player-Aid Cards 11.0” x 17.0”

1 x Single Sided National Unit Table Player-Aid Cards 11.0” x 17.0”

1 x Double Sided NATO Drive On Giessen Player-Aid Cards 11.0” x 17.0”

1 x Double Sided Soviet Drive On Giessen Player-Aid Cards 11.0” x 17.0”

1 x Single Sided NATO Drive On Giessen Campaign Map 11.0” x 17.0”

1 x Single Sided Soviet Drive On Giessen Campaign Map 11.0” x 17.0”

1 x Heavy Duty Box 9” Wide x 12” Tall x 3” Deep

Here are the information for the Nations at War / World at War 85: Solo Assistant Expansion:

A Battle Opponent Who is Always Ready

Solo Assistant is the next evolution in our solo card series. Our Solo Assistant is a system that allows players to be able to play the scenarios that come with games from Nations At War Series and World At War 85 Series as well as ones that can be created with our Battle Generators. We went beyond that and now providing one solitaire system that works across both Nations At War Series and World At War 85 Series past, present and future games.

The Solo Assistant system allows players to fight against an Artificial Enemy Opponent (AEO) that operates using a series of cards drawn from a deck, which makes decisions for the AEO game units. You can play an entire scenario allowing the AEO to make decisions for the non-player. Solo Assistant will allow you to play any complete Nations At War or World At War 85 game including any expansions, in either World War 2 or Modern eras.

Solo Assistant Includes:

55 x Playing Cards 2.75 x 4.75.

1 x Player Aid Card 8.5 x 11 Color Core Rule Manual.

1 x Rule Manual.

1 x Heavy Duty Box.

 


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Hersteller: Lock N Load Publishing, 4841 Dillon Drive, 81008 Pueblo, CO, USA, www.lnlpublishing.com
EU-Verantwortlicher: Kries & Kries GbR, Lepsiusstraße 33, 12163, Berlin, Germany, laden@gamers-hq.de
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