- Artikel-Nr.: DCG1616
From Decision Games:
Golan utilizes the new Fire & Movement combat system that’s designed so players can augment their units with “support sire” during the course of the turn. From artillery to air strikes, units can receive support to engage enemy positions and formations, allowing combat to develop at all levels. But Golan also introduces a new element to the battlefield: surface to air missiles. The Syrians fielded numerous SAM batteries during their advance, downing many Israeli jets and compelling that air force to implement new tactics. A single armor battalion, for example — perhaps supported by air support — could be tasked to assault a lone enemy commando brigade defending a fort. As that attack gets underway, though, the air support may find itself under fire from a mobile SAM battery. More support will be necessary to take the fort, but assets are limited.
In Golan the attritional design of the new Combat Results Table simulates the true nature of modern warfare. Units are typically two-sided formations that can incur casualties, accurately replicating the realities of combat and the high losses sustained by both sides during the Yom Kippur War. Winning is thus a matter of maneuver, firepower and asset management.
Game Contents:
• 17 x 22” (43 x 56 cm) terrain map
• 100 die-cut counters
• One Standard Rules booklet for this series
• One Exclusive Rules booklet for this title
Präsentationsort im Laden: Ihr findet mich im Regal W39.