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- Order number: DCGST252
The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC), is a two-player,... more
Product information "Strategy & Tactics# 252 - New Mexico 1862"
The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC), is a two-player, low-to-intermediate complexity simulation of the Confederate invasion of the US southwest. It's primarily a strategic-level design, but it also contains operational undertones. The Confederate player is generally on the offensive, but the situation also calls for the Union player to make counterattacks.
Artillery, supply wagons and depots are printed in Union blue on one side and in Confederate gray on their other. That's because those units may be captured during play and pressed into service in the army of the capturing side. The turn sequence outline is shown below.
Confederate Player Turn
Confederate March Phase
Union Forced March Phase
Confederate Combat Phase
Confederate Supply Phase
Confederate Attrition Sub-Phase
Confederate Supply Wagon & Artillery Destruction Sub-Phase
Confederate Depot Creation Sup-Phase
Artillery, supply wagons and depots are printed in Union blue on one side and in Confederate gray on their other. That's because those units may be captured during play and pressed into service in the army of the capturing side. The turn sequence outline is shown below.
Confederate Player Turn
Confederate March Phase
Union Forced March Phase
Confederate Combat Phase
Confederate Supply Phase
Confederate Attrition Sub-Phase
Confederate Supply Wagon & Artillery Destruction Sub-Phase
Confederate Depot Creation Sup-Phase
Union Player Turn
Union March Phase
Confederate Forced March Phase
Union Combat Phase
Union Withdrawal Phase (Only Turns 2 & 5)
Union Supply Phase
Union Attrition Sub-Phase
Union Supply Wagon & Artillery Destruction Sup-Phase
Union Depot Creation Sup-Phase
In the outline above, note the Union player's forced march phase occurs as an interlude in the Confederate player turn, while the Confederate player's forced march phase occurs as an interlude in the Union player turn.
Union March Phase
Confederate Forced March Phase
Union Combat Phase
Union Withdrawal Phase (Only Turns 2 & 5)
Union Supply Phase
Union Attrition Sub-Phase
Union Supply Wagon & Artillery Destruction Sup-Phase
Union Depot Creation Sup-Phase
In the outline above, note the Union player's forced march phase occurs as an interlude in the Confederate player turn, while the Confederate player's forced march phase occurs as an interlude in the Union player turn.
Präsentationsort im Laden: Ihr findet mich im Regal W17.
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