The Manhattan Project: Energy Empire - Cold War Expansion

EN (English version) / expansion

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  • SW13873
From Minion Games : After the bombs fell on Hiroshima and Nagasaki, and the dust settled... more
Product information "The Manhattan Project: Energy Empire - Cold War Expansion"

From Minion Games:

After the bombs fell on Hiroshima and Nagasaki, and the dust settled from WWII, the nations of the world rebuilt their economies and infrastructure, and the atomic age began. Nations forged alliances through strong diplomacy. They built rockets and satellites and began the space race. They constructed enough nuclear missiles to destroy the world many times over. Their spies were around every corner. The Cold War had begun.

The Cold War expansion adds new levels of strategy and options to The Manhattan Project: Energy Empire.

This expansion requires that game specifically, and not other products in the Manhattan Project game line.

The various components in this expansion are divided into separate modules. It is recommended that these modules be added to Energy Empire gradually and not all at once.

Players may pick and choose the modules they like best to customize their game, or even choose to eventually add all of the modules to their game.

Players will find that the Cold War expansion adds many more opportunities for player interaction, and creates many more varied ways to win. Fans will notice that some of the things they are used to doing in Energy Empire might become more difficult, but the new strategic options and paths to victory greatly enhance replayability. 

This is an expansion! The Manhattan Project: Energy Empire core game is required to play.


Präsentationsort im Laden: Ihr findet mich im Regal W38.
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Product information "The Manhattan Project: Energy Empire - Cold War Expansion"
Language: English
Min. Players: 1
Max. Players: 5
Playing Time: 60 min, 120 min
Playing Mode: Kompetitiv, Solitär
Game Type: Dice, Worker Placement
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