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Flying Colors - Fleet Action in the Age of Sail

Flying Colors Volume I, 2010 Reprint

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This is not a strategic level game where one piece represents several ships. Flying Colors... more
Product information "Flying Colors - Fleet Action in the Age of Sail"

This is not a strategic level game where one piece represents several ships. Flying Colors includes 300 individually named ships rated for size, gunnery, boarding ability, and damage capacity. Also included are nearly four dozen individually named commanders, rated for their ability to control their formations as well as the impact of their presence within the fleet. The game system provides what naval enthusiasts will expect in a tactical Age of Sail game: broadsides, rakes, anchoring, wind effects, weather, shore batteries, and much more. All this is packed into a short, accessible rulebook.

Included within the game are 17 historical scenarios ranging from the Battle of Minorca (1756) during the Seven Years War to the Battle of the Capes during the American Revolution and on through the Battle of Trafalgar (1805) during the Napoleonic Wars. The battles range in size from small engagements playable on a single map through huge engagements like the Glorious First of June playable on three maps.

Game Components:
Three 34x22 full-color maps
840 full-color counters
One 10-sided dice
24-page Rule and Scenario book
Pad of Ship Status sheets
1 11x17 Player Aid card

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