- Order number: SGM001
“Confusion: Espionage and Deception in the Cold War” is designed by the genius of Robert Abbott. This game has never been published in North America. Stronghold Games is proud to bring this great design to you.
"Confusion: Espionage and Deception in the Cold War" takes players back to the early 1960s and the Cold War between the United States and the USSR. Each player takes on the role of their selected nation's spy agency: the CIA or the KGB. Confusion is a game of deduction and area control, as you determine how to influence your Spies, control the global spy network, and deliver the Top Secret Briefcase to win the game!
At the start of a game of "Confusion", players aren't aware of the talents and skills their spies possess! Your opponent can see what your spies can do, but you cannot. Your job as a wise leader is to first deduce exactly how each of your spies move, then employ your knowledge by using each spy for maximum effect.
But be on alert, because your opponent has placed a double-agent in your team of spies!
The first player to take the Top Secret Briefcase from the middle of the board and deliver it to his opponent's side of the board is the winner!
Confusion: Espionage and Deception in the Cold War™ includes:
• 26 uniquely-designed, two-piece, bakelite-style, “Spy” playing pieces
• 1 bakelite-style “Top Secret Briefcase” playing piece
• 2 dry-erase Spy Notebooks and dry-erase markers for record keeping
• 1 large playing board
• 6 cardboard tokens
• 1 Rules Book (in English, German, French, and Spanish)
# Players: 2
Complexity: Medium
Play Time: 30-45 minutes
Language: | English |
Min. Players: | 2 |
Max. Players: | 2 |
Playing Time: | 45 min |
Playing Mode: | Kompetitiv |
Game Type: | Abstract, Bluffing, Deduction |
Topic: | Espionage & Conspiracy |