inkl. MwSt. zzgl. Versandkosten
Sofort versandfertig, Lieferzeit ca. 1-3 Werktage
- Artikel-Nr.: SW17704
From Grognard Simulations:
YOU NEED THE DEATH RIDE POINT du HOC BASE GAME & OMAHA BEACH TO USE THIS PRODUCT!
Death Ride Normandy: This game is going to cover the entire Normandy campaign from 6 June 1944 up to Cobra. It will be as grand a game as Death Ride Kursk and have all the richness of that game series. This series will be broken down into many smaller games. The Base Game focuses on the operation at Pt du Hoc conducted by elements of the 2nd Ranger Battalion. Along with this initial offering is Death Ride Normandy - Omaha Beach. I am also working on the other beaches will all take the game from the invasion through the end of 10 June 1944.
The Master Rules will be set up similarly to the Death Ride Kursk model where there are a number of different levels of play. The Master Rules DO NOT have the advanced rules included. The DRN-Advanced Rules are include in the US and CW A-M-L Enhancements. This will make the game easier to pickup for newcomers, and yet have the depth of play enjoyed by experienced players. I will be putting the common charts and tables needed for the general game system in the Pt du Hoc game. This will make the Pt du Hoc scenario playable and small for those wishing an introductory game into the series. The first 2 games mentioned above are the initial offerings of the main amphibious packages. These games will address the battle from 6 June through 10 June. There will be additional expansions to the series for beyond 10 June. These expanions are yet to be finalized.
This Death Ride game comes with or allows:
Numerous Charts and Tables
Rules Written Based on the Seven Battlefield Operating Systems
Detailed but not Overbearing
Excellent Solitaire Play
Game Scales are:
Game Turns are 2 hours for regular turns and 40 minutes for invasion turns; a change from most other Death Ride series games
Hex Scale is 330m per Hex
Most units are platoons with the ability to combine into companies
Death Ride Normandy - Utah Beach:
This game is going to complete the beginning of the Normandy Campaign from the landing perspective for the period from 6 through 10 June. There are further games planned to continue the campaign through the end of July. Stay tuned! Here you get to see how nasty the US Airborne landings were and just how easy the beach landings were. Our Paratroop Scatter mechanism is one of the best you will ever encounter, and it’s based on platoons. That’s much closer to the actual sticks that landed and they are scattered to the four winds.
You will get some landing in the ocean, the swamp, rivers, and villages/towns. It will be a monumental task to get the remaining paratroopers to reorganize and take the objectives that were set for them. The Germans also have a monumental task. They are beset by enemy troops reported everywhere. They must send units all over the peninsula to deal with them. This means they have a rough time focusing on getting them to focus on the Utah Beach bridgehead. That was the point.
Content:
Utah Beach Maps
14 Counter Sheets (about 4900 Counters)
a lot of charts
Supplemental Rules
Reference (Gamers HQ):
Grognard Simulations is known for their detailed and fantastic rulesets and their attention to detail concerning the gaming material, but because of the way they produce their games, You can´t compare the quality of the boxes with it from big companies like GMT or Compass Games: They are only for holding the huge amount of material, but not as a piece of art by itself (they are made from thin cardboard). This games are, like the name of the company indicates, for "real Grognards !"
Boxed Expansion.
Präsentationsort im Laden: Ihr findet mich im Regal W44.